Time Management Disaster
Just when I was climbing on top of any number of issues at work, and was ready to start blogging again in earnest, Civ 5 was released yesterday. Yes, it has all the time destruction potential of its older versions. Some quick thoughts from a few hours of play
- Beautiful interface.
- The things that were removed (ie religions) are not missed
- The only thing I don't like about the interface is that the new way of showing armies makes it harder to distinguish what type of troops they are.
- Love the new combat system and the elimination of absurd stacks. The new city defense system is a nice add as well.
- More barbarians on the loose in the early game, but if they attack you no combat units (workers, settlers) they drag them back to their encampment and you can go and free the hostages
- Early game very different -- not a headlong race to settle open space. Early game city states change the early dynamics, for the better I think.
- I like not having to build transports to send armies overseas. This certainly will make oceans a less formidable barrier to conquest, which I think is good.
- Can't comment yet about balance or unbalanced strategies, not far enough along, but am very happy so far.